

But it isn’t shallow, like so many other RPGs we’ve seen with good combat.

It’s flashy, it’s responsive, it’s extremely accessible and a whole lot of fun to play. Kingdoms of Amalur’s combat is downright awesome. Sure, the art style is beautiful, the game world is insanely rich and there’s a ridiculous amount of things to do in the game, but we all knon- the developers themselves included- that it’s Reckoning’s combat that makes it so special, it’s combat that makes it stand apart from the rest of the “deep, rich” RPGs these days. Awesome combatĪnyone who’s been following Reckoning even a bit would know that its USP is the combat. From the previews and impressions of the game so far, it’s clear that Amalur is a rich world that feels just as much of a living and breathing entity as Skyrin does- maybe even more. We all know the game’s world basically has a fully detailed, highly comprehensive history and mythology, stretching back as much as 10,000 years, giving the world of Amalur an even richer feeling than Skyrim (possibly). But now it seems like Reckoning might be able to topple that. That makes the game world of Skyrim richer than most we’ve ever seen in any game. And just about everything you see and everyone you meet and every place you go has a unique and interesting history behind it. As always, we’d appreciate any feedback, and we know tons of you will want to hate on this article furiously, so fire away with your thoughts in the comments section below! Richer game world We loved Skyrim- it won our Game of the Year award and we gave it a glowing review too, but Reckoning is looking so good, it’s hard not to tilt a little bit towards it.īelow, we have given six reasons why we think Amalur might just turn out to be better than Skyrim. Now, don’t get us wrong when we say this, but it looks like Kingdoms of Amalur: Reckoning might just dethrone Skyrim. But the question is, which of the two looks better? Both are similar games, set in a high fantasy world with rich background and mythologies, both offering hundreds of hours of gameplay. What’s more, Ken Rolston, lead designer of Elder Scrolls III and IV, is also the lead of Kingdoms of Amalur, making the comparisons even more heated. It’s almost as if it’s going directly up against Bethesda’s recent masterpiece. But the game it is being compared the most to is Skyrim. Amalur has been compared to many games already- Dark Souls, Dragon Age, Fable and even God of War. It’s due for release on February 7 for the Xbox 360, PS3 and PC, and the hype is at an all time high.
